Difference between revisions of "Basic code scripting"
From XStoryPlayer Wiki
Line 6: | Line 6: | ||
* /std : These files are the same for all stories (like .dll files in windows) | * /std : These files are the same for all stories (like .dll files in windows) | ||
− | |||
* /stories : These files are story specific. | * /stories : These files are story specific. | ||
Line 12: | Line 11: | ||
The /stories/dungeon directory contains the following sub-directories: | The /stories/dungeon directory contains the following sub-directories: | ||
− | * / | + | * /scenes : Scene settings |
− | + | * /chars : Character code | |
− | * / | + | * /mains : Main player code |
− | + | * /objects : Object settings | |
− | * / | + | * /lib : Defines used in story |
− | + | * /gamestate : Global gamestate | |
− | * / | + | * /settings : Settings for custom fastsex menu |
− | + | ||
− | * / | + | |
− | + | ||
− | * / | + | |
− | + | ||
− | * /settings : | + |
Revision as of 13:27, 5 January 2015
All the scripts for the dungeon pack directory can be found in the ./pack/pack_dungeon/init directory.
It contains two sub-directories:
- /std : These files are the same for all stories (like .dll files in windows)
- /stories : These files are story specific.
The /stories/dungeon directory contains the following sub-directories:
- /scenes : Scene settings
- /chars : Character code
- /mains : Main player code
- /objects : Object settings
- /lib : Defines used in story
- /gamestate : Global gamestate
- /settings : Settings for custom fastsex menu