Difference between revisions of "Making new scene"
From XStoryPlayer Wiki
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Scenes from [[Maya]] are converted to in-game format using the [[filemaker]]. We will replace the test scene with the spaceship scene. | Scenes from [[Maya]] are converted to in-game format using the [[filemaker]]. We will replace the test scene with the spaceship scene. | ||
+ | |||
+ | ==Steps== | ||
+ | |||
+ | <ol> | ||
+ | <li>Get the <code>sources</code> directory from the '[[Tutorial Resource Pack]]' and place it in the <code>./pack/pack_abducted</code> directory.<br> | ||
+ | The sources pack contains the Maya scene with the spaceship interior. It is a very simple scene sufficient for our short story.</li> | ||
+ | <li>Open the <code>./pack/pack_abducted/sources/scenes/spaceship/scene.ma</code> In Maya. Also open the <code>./pack/pack_abducted/sources/scenes/spaceship/scene.ini</code> file in a text editor.</li> | ||
+ | </ol> |
Revision as of 11:23, 11 January 2015
In this tutorial we be creating a new scene that is the interior of a spaceship in which you are held captive.
It is assume you have Maya. If not, you can follow this tutorial but cannot edit the scene in Maya.
Scenes from Maya are converted to in-game format using the filemaker. We will replace the test scene with the spaceship scene.
Steps
- Get the
sources
directory from the 'Tutorial Resource Pack' and place it in the./pack/pack_abducted
directory.
The sources pack contains the Maya scene with the spaceship interior. It is a very simple scene sufficient for our short story. - Open the
./pack/pack_abducted/sources/scenes/spaceship/scene.ma
In Maya. Also open the./pack/pack_abducted/sources/scenes/spaceship/scene.ini
file in a text editor.