Difference between revisions of "Installing template character"
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(Created page with "In this tutorial you will learn how to load and create the template character. ===Steps===") |
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− | In this tutorial you will learn how to load and create the template character. | + | In this tutorial you will learn how to load and create the [[template character]]. |
− | + | ==Steps== | |
+ | |||
+ | <ol> | ||
+ | <li>Re-download the '[[Beta patch]]' using the [[Account manager]] and re-install it. Do this even if the version is the same.<br> | ||
+ | If you already have downloaded the '[[Beta patch]]', delete it first in order to re-download it.</li> | ||
+ | <li>Download the latest version of the '[[Tutorial resource pack]]'. In the '3. Advanced Modding / 1. Creating character' directory you will see the following files: | ||
+ | * <code>pack_character</code>: This directory contains the '[[Template character]]'. | ||
+ | * <code>testini</code>: This directory contains the files that you can use in [[Test mode]].</li> | ||
+ | <li>Copy the <code>pack_character</code> directory to your <code>./pack</code> directory.</li> | ||
+ | <li>Use the [[Filemaker]] to convert the '[[Template character]]' to the game .obj files. Use e.g. this sample script: | ||
+ | <syntaxhighlight lang="cpp"> | ||
+ | #define SOURCES "../pack/pack_character/sources/" | ||
+ | #define RUNTIME "../pack/pack_character/" | ||
+ | |||
+ | maya_auto_copy = COPY_DIR; | ||
+ | maya_auto_compress = COLOR; | ||
+ | |||
+ | Maya scene | ||
+ | { | ||
+ | src_path = "[SOURCES]"; | ||
+ | run_path = "[RUNTIME]"; | ||
+ | in_file = "[SOURCES]scenes/char_template/body.ma"; | ||
+ | } | ||
+ | |||
+ | Compgen compress0 {compress = true;} | ||
+ | </syntaxhighlight> | ||
+ | </li> | ||
+ | </ol> |
Revision as of 14:32, 25 January 2015
In this tutorial you will learn how to load and create the template character.
Steps
- Re-download the 'Beta patch' using the Account manager and re-install it. Do this even if the version is the same.
If you already have downloaded the 'Beta patch', delete it first in order to re-download it. - Download the latest version of the 'Tutorial resource pack'. In the '3. Advanced Modding / 1. Creating character' directory you will see the following files:
-
pack_character
: This directory contains the 'Template character'. -
testini
: This directory contains the files that you can use in Test mode.
-
- Copy the
pack_character
directory to your./pack
directory. - Use the Filemaker to convert the 'Template character' to the game .obj files. Use e.g. this sample script:
#define SOURCES "../pack/pack_character/sources/" #define RUNTIME "../pack/pack_character/" maya_auto_copy = COPY_DIR; maya_auto_compress = COLOR; Maya scene { src_path = "[SOURCES]"; run_path = "[RUNTIME]"; in_file = "[SOURCES]scenes/char_template/body.ma"; } Compgen compress0 {compress = true;}