Difference between revisions of "Basic code scripting"

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Line 6: Line 6:
  
 
* /std : These files are the same for all stories (like .dll files in windows)
 
* /std : These files are the same for all stories (like .dll files in windows)
 
 
* /stories : These files are story specific.
 
* /stories : These files are story specific.
  
Line 12: Line 11:
 
The /stories/dungeon directory contains the following sub-directories:
 
The /stories/dungeon directory contains the following sub-directories:
  
* /chars : These files are the same for all stories (like .lib files in c++)
+
* /scenes : Scene settings
 
+
* /chars : Character code
* /gamestate : These files are story specific.
+
* /mains : Main player code
 
+
* /objects : Object settings
* /lib : These files are story specific.
+
* /lib : Defines used in story
 
+
* /gamestate : Global gamestate
* /mains : These files are story specific.
+
* /settings : Settings for custom fastsex menu
 
+
* /objects : These files are story specific.
+
 
+
* /scenes : These files are story specific.
+
 
+
* /settings : These files are story specific.
+

Revision as of 13:27, 5 January 2015


All the scripts for the dungeon pack directory can be found in the ./pack/pack_dungeon/init directory.

It contains two sub-directories:

  • /std : These files are the same for all stories (like .dll files in windows)
  • /stories : These files are story specific.


The /stories/dungeon directory contains the following sub-directories:

  • /scenes : Scene settings
  • /chars : Character code
  • /mains : Main player code
  • /objects : Object settings
  • /lib : Defines used in story
  • /gamestate : Global gamestate
  • /settings : Settings for custom fastsex menu