Difference between revisions of "Story.txt"
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(Created page with "The story.txt file contains the information needed to add the pack to either the story menu or fastsex menu. Here is an example with extra information: <syntaxhighli...") |
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Revision as of 13:55, 9 January 2015
The story.txt file contains the information needed to add the pack to either the story menu or fastsex menu.
Here is an example with extra information:
// The story structure Story abducted { app_version = (3,0); // The version of XStoryPlayer that this story is for. It will not be shown in other versions. version = (0,1); // The version of this story. It will not use save files of other versions of this story. type = FAST; // If this story is part of fastsex menu. Leave out if it is a normal story. sort_id = 99999; // Sort id for (story/fastsex) menu locked = false; // If story cannot be selected (if for example not yet released) show_full = true; // If story is only shown in full or also in demo version of XStoryPlayer can_save = true; // If you can save in this story // The story episode struct // A story can contain multiple episodes, to be chosen after selecting the story in the (story/fastsex) menu episode abducted { // The name of this episode in (story/fastsex) menu name = "Abucted"; // The description of this episode in (story/fastsex) menu desc = "In this short story you have been abducted by aliens.\n"; desc = "You have to escape before they start dissecting you."; // The image of this episode in (story/fastsex) menu image = "story_images/story.jpg"; // The names of this episode on episode page new_name = "Abducted"; new_name2 = "Abducted by aliens"; // The image of this episode on episode page new_image = "story_images/image.png"; // The description of this episode on episode page new_desc = "In this short story you have been abducted by aliens.\n"; new_desc = "You have to escape before they start dissecting you."; // The file that contains the code starting point of this story. code = "init/story/init.dat"; // The save file prefix save = "save/save_abducted.dat"; // The number of savepoints in this story save_count = 2; // If this episode can be selected locked = false; } }