Creating cloth
From XStoryPlayer Wiki
In this tutorial you will learn how to create/change cloth. You will also learn how to use XStoryPlayer for storing cloth states.
Steps
- Copy the
/sources/scenes
from the 'Tutorial resource pack' to thesources
directory in the/pack/pack_adbucted
directory.
The file contains the maya cloth meshes for the Saiko (Alien) character.
Open thebody.ma
file in Maya. Also open the body.ini file in a text editor.