Installing template character
From XStoryPlayer Wiki
In this tutorial you will learn how to load and create the 'Template character'.
Steps
- Re-download the 'Beta patch' using the Account manager and re-install it. Do this even if the version is the same.
If you already have downloaded the 'Beta patch', delete it first in order to re-download it. - Download the latest version of the 'Tutorial resource pack'. In the '3. Advanced Modding / 1. Creating character' directory you will see the following files:
-
pack_character
: This directory contains the 'Template character'. -
testini
: This directory contains the files that you can use in Test mode.
-
- Copy the
pack_character
directory to your./pack
directory. - Use the Filemaker to convert the 'Template character' to the game .obj files. Use e.g. this sample script:
#define SOURCES "../pack/pack_character/sources/" #define RUNTIME "../pack/pack_character/" maya_auto_copy = COPY_DIR; maya_auto_compress = COLOR; Maya scene { src_path = "[SOURCES]"; run_path = "[RUNTIME]"; in_file = "[SOURCES]scenes/char_template/body.ma"; } Compgen compress0 {compress = true;}