Creating cloth

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In this tutorial you will learn how to create/change cloth. You will also learn how to use XStoryPlayer for storing cloth states.

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Steps

  1. Copy the /sources/scenes from the 'Tutorial resource pack' to the sources directory in the /pack/pack_adbucted directory.
    The file contains the maya cloth meshes for the Saiko (Alien) character.
    Open the body.ma file in Maya. Also open the body.ini file in a text editor.