Difference between revisions of "Preparing for modding"
From XStoryPlayer Wiki
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− | <li>Make a '''backup copy''' of your save directory and then '''delete your save files'''.<br> | + | <li>Make a '''backup copy''' of your ./save directory and then '''delete your save files'''.<br> |
This is '''very important''' because the save files will also contain code and it can create issues when doing the modding tutorials.<br> | This is '''very important''' because the save files will also contain code and it can create issues when doing the modding tutorials.<br> | ||
Also you will be using '''unencrypted''' save files from now on, so your current save files cannot be used.<br> | Also you will be using '''unencrypted''' save files from now on, so your current save files cannot be used.<br> |
Revision as of 13:21, 6 January 2015
In this tutorial you will make the necessary preparations to start modding.
Steps
- First of all you need to get access to XStoryPlayer 3 (or higher). More information on that can be found here.
- It is assumed that you are familiar with playing XStoryPlayer and you know what e.g. the 'Story menu' and 'Fastsex menu' are.
- After installing XStoryPlayer you will find (among others) the following files in the install directory:
- settings.ini
- filemaker/
- pack/
- testini/
- save/
- Make a backup copy of your ./save directory and then delete your save files.
This is very important because the save files will also contain code and it can create issues when doing the modding tutorials.
Also you will be using unencrypted save files from now on, so your current save files cannot be used.
Also do not save during the modding tutorials because this can create issues. - Open settings.ini and make the following changes:
start_mode = FAST; // Start directly in fastsex mode, skipping the splash screen and menu debug_sys = BASIC; // Use basic debugging debug_brain = ENABLED; // Trace brain events to 'trace.txt' file save_key = ""; // Do not encrypt save files
- Now you are ready to start unpacking/packing packs