Difference between revisions of "Adding new story"
From XStoryPlayer Wiki
Line 4: | Line 4: | ||
<ol> | <ol> | ||
− | <li>Place the <code>pack_abducted</code> directory from the '[[Tutorial resource pack]]' in the <code>./pack</code> directory of XStoryPlayer.</li> | + | <li>Place the <code>pack_abducted</code> directory from the '[[Tutorial resource pack]]' in the <code>./pack</code> directory of [[XStoryPlayer]].</li> |
<li>Open XStoryPlayer and go to the [[story menu]]. You should see here the "Abducted" story. Start it.</li> | <li>Open XStoryPlayer and go to the [[story menu]]. You should see here the "Abducted" story. Start it.</li> | ||
<li>You should be in a test room, with red boxes. Press F3 to close XStoryPlayer.</li> | <li>You should be in a test room, with red boxes. Press F3 to close XStoryPlayer.</li> |
Revision as of 13:30, 9 January 2015
First we will add a new story to XStoryPlayer.
Again during all tutorials do not save!
- Place the
pack_abducted
directory from the 'Tutorial resource pack' in the./pack
directory of XStoryPlayer. - Open XStoryPlayer and go to the story menu. You should see here the "Abducted" story. Start it.
- You should be in a test room, with red boxes. Press F3 to close XStoryPlayer.
- Set
start_mode = SCENE;
because we will be starting directly in storymode again from now on. - Open the
/pack_abducted/story.txt
file in an text editor. This file contains the information needed to add the new story to the story menu.
Basically XStoryPlayer checks if there is a story.txt file in a./pack/pack_[name][*.bin]
file or directory. If so it is added to either the fastsex menu or story menu. Because this story.txt file does not havetype = FAST
in it, it is added to the story menu. - Take a close look at the files in the
/pack_abducted/init/story
directory. These files