Difference between revisions of "Adding new story"

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<li>Place the <code>pack_abducted</code> directory from the '[[Tutorial resource pack]]' in the <code>./pack</code> directory of XStoryPlayer.</li>
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<li>Place the <code>pack_abducted</code> directory from the '[[Tutorial resource pack]]' in the <code>./pack</code> directory of [[XStoryPlayer]].</li>
 
<li>Open XStoryPlayer and go to the [[story menu]]. You should see here the "Abducted" story. Start it.</li>
 
<li>Open XStoryPlayer and go to the [[story menu]]. You should see here the "Abducted" story. Start it.</li>
 
<li>You should be in a test room, with red boxes. Press F3 to close XStoryPlayer.</li>
 
<li>You should be in a test room, with red boxes. Press F3 to close XStoryPlayer.</li>

Revision as of 13:30, 9 January 2015

First we will add a new story to XStoryPlayer.

Again during all tutorials do not save!

  1. Place the pack_abducted directory from the 'Tutorial resource pack' in the ./pack directory of XStoryPlayer.
  2. Open XStoryPlayer and go to the story menu. You should see here the "Abducted" story. Start it.
  3. You should be in a test room, with red boxes. Press F3 to close XStoryPlayer.
  4. Set start_mode = SCENE; because we will be starting directly in storymode again from now on.
  5. Open the /pack_abducted/story.txt file in an text editor. This file contains the information needed to add the new story to the story menu.
    Basically XStoryPlayer checks if there is a story.txt file in a ./pack/pack_[name][*.bin] file or directory. If so it is added to either the fastsex menu or story menu. Because this story.txt file does not have type = FAST in it, it is added to the story menu.
  6. Take a close look at the files in the /pack_abducted/init/story directory. These files