Difference between revisions of "Settings.ini"

From XStoryPlayer Wiki
Jump to: navigation, search
Line 20: Line 20:
  
  
<code>
+
<syntaxhighlight lang="cpp">
  
 
game
 
game
Line 139: Line 139:
 
#define FAST_NAME "master"
 
#define FAST_NAME "master"
  
</code>
+
</syntaxhighlight>

Revision as of 10:52, 5 January 2015


The 'settings.ini' file contains all the settings that are custom for your installed version.


Registry: The registry is not used for any settings, all the settings are in the settings.ini file.

Reset settings: If you have issues starting XStoryPlayer after changing settings: Simply removing the settings.ini and start XStoryPlayer. It will create a new settings.ini with default settings.

Settings menu: Most settings in the settings.ini can be changed using the settings menu in XStoryPlayer.




Here is an overview of all the settings with a more detailed description:


game
{
  fovy          = 60.0;
  feedback      = true;
  cursor_scroll = true;
  auto_speed    = true;
 
  save          = "save/save_td_nerd_0.dat";
  fast          = "save/save_dungeon_saiko_0.dat";
}
 
display
{
  rendermode   = OPENGL; // Can be 'OPENGL' or 'DIRECTX'
  xpos         = 0;
  ypos         = 0;
  width        = 0;
  height       = 0;
  antialiasing = 8;
  vsync        = true;
  window       = true;
  cursor       = false;
  brightness   = 100;
  stereoscopic = false;
  quality      = 4;
}
 
sound
{
  volume = 100;
}
 
keyboard
{
  command[TOGGLEMODE]    = [CONTROL];
  command[TOGGLEMODE2]   = [MIDDLE-MOUSE];
  command[SHOWHELP]      = [F1];
  command[TOGGLEOR]      = [F8];
  command[GOTOCITY]      = [F2];
  command[SHOWSAVE]      = [F4];
  command[SHOWTALK]      = [ENTER];
  command[HIDETALK]      = [ENTER];
  command[MOVEFORWARD]   = [LEFT-MOUSE];
  command[MOVEFORWARD2]  = [UP-KEY];
  command[MOVEFORWARD3]  = [W];
  command[MOVEBACKWARD]  = [RIGHT-MOUSE];
  command[MOVEBACKWARD2] = [DOWN-KEY];
  command[MOVEBACKWARD3] = [S];
  command[MOVELEFT]      = [LEFT-KEY];
  command[MOVELEFT2]     = [A];
  command[MOVERIGHT]     = [RIGHT-KEY];
  command[MOVERIGHT2]    = [D];
  command[RUN]           = [SHIFT];
  command[JUMP]          = [SPACE];
  command[CROUCH]        = [C];
  command[RISE]          = [V];
  command[PENIS]         = [P];
  command[CUM]           = [1];
  command[PEE]           = [2];
  command[FLUID1]        = [3];
  command[FLUID2]        = [4];
  command[FLUID3]        = [5];
  command[FLUID4]        = [6];
  command[FLUID5]        = [7];
  command[FLUID6]        = [8];
  command[FLUID7]        = [9];
  command[FLUID8]        = [0];
  command[CAMERAPREV]    = [Z];
  command[CAMERANEXT]    = [X];
  command[PICKUPOBJ]     = [LEFT-MOUSE];
  command[PICKUPOBJ2]    = [E];
  command[DROPOBJ]       = [LEFT-MOUSE-DOUBLE-CLICK];
  command[DROPOBJ2]      = [E];
  command[USEOBJ]        = [U];
  command[USEOBJ2]       = [I];
  command[USEOBJ3]       = [O];
  command[ROTATEOBJ]     = [LEFT-MOUSE];
  command[ROTATEOBJ2]    = [RIGHT-MOUSE];
  command[PUSHOBJ]       = [UP-KEY];
  command[PULLOBJ]       = [DOWN-KEY];
  command[LEAVE]         = [BACKSPACE];
  command[CONTINUE]      = [ENTER];
  command[CONTINUE2]     = [SPACE];
  command[EXIT]          = [F9];
}
 
mouse
{
  speed     = 100;
  reverse_y = false;
}
 
oculus_rift
{
  quality = 2.00;
  use_pos = false;
}
 
runtime
{
  start_mode   = MAIN;
 
  debug_sys    = BASIC;
  debug_render = NONE;
  debug_phys   = NONE;
  debug_brain  = ENABLED;
 
  pack0        = "pack/pack0.bin";
  pack2        = "";
 
  save_key     = "";
}
 
 
#define VIDEO_PATH "video"
#define FAST_NAME "master"